
###########################################
#                                         #
# SoA minor religious events              #             
#                                         #
# ID SoA.5200-SoA.5399                    #
#                                         #
###########################################

# Written by Tobias Bodlund
# Modified by Jimmy Nordstrm

namespace = SoA

###########################################
#                                         #
# Relics - ID SoA.5200-SoA.5209           #
#                                         #
###########################################


# Plunders relic in war
character_event = {
	id = SoA.5200
	desc = EVTDESC_SoA_5200
	picture = GFX_evt_large_army
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_capable = yes
	prisoner = no
	only_playable = yes
	religion_group = christian
	war = yes
	has_dlc = "Sons of Abraham"
	
	trigger = {
		in_command = yes
		is_landed = yes
		NOT = {
			has_artifact = finger_of_st_john
		}
	}
	
	mean_time_to_happen = {
		months = 10000
	}
	
	option = {
		name = EVTOPTA_SoA_5200
		add_artifact = finger_of_st_john
		new_artifact = {
			set_creation_date = -1.1.1
		}
		piety = 10
	}
	option = {
		name = EVTOPTB_SoA_5200
		add_trait = charitable
		piety = 10
	}
}

# Buys relic at market
character_event = {
	id = SoA.5201
	desc = EVTDESC_SoA_5201
	picture = GFX_evt_market
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_capable = yes
	prisoner = no
	only_playable = yes
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		wealth = 20
		NOT = {
			has_artifact = finger_of_st_john
		}
	}
	
	mean_time_to_happen = {
		months = 5000
	}

	option = {
		name = EVTOPTA_SoA_5201
		wealth = -10
		add_artifact = finger_of_st_john
		new_artifact = {
			set_creation_date = -1.1.1
		}
		piety = 10
	}
	option = {
		name = EVTOPTB_SoA_5201
		if = {
			limit = { NOT = { trait = cynical } }
			random = {
				chance = 20
				add_trait = cynical
				hidden_tooltip = {
					character_event = {
						id = 38258 #Notify Cynical
					}
				}
			}
		}
	}
}

# Given relic by priest who feels he cannot protect it at his little church
character_event = {
	id = SoA.5202
	desc = EVTDESC_SoA_5202
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_capable = yes
	prisoner = no
	only_playable = yes
	
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		NOT = {
			has_artifact = finger_of_st_john
		}
	}
	
	mean_time_to_happen = {
		months = 5000
	}

	option = {
		name = EVTOPTA_SoA_5202
		add_artifact = finger_of_st_john
		new_artifact = {
			set_creation_date = -1.1.1
		}
		piety = 10
	}
}

# Misplaced relic
character_event = {
	id = SoA.5203
	desc = EVTDESC_SoA_5203
	picture = GFX_evt_bad_news
	border = GFX_event_normal_frame_religion
	
	min_age = 16
	only_capable = yes
	prisoner = no
	only_playable = yes
	religion_group = christian

	trigger = {
		OR = {
			is_dumb_trigger = yes
			trait = slothful
		}
		has_dlc = "Sons of Abraham"
		has_artifact = finger_of_st_john
	}
	
	mean_time_to_happen = {
		months = 2500
	}

	option = {
		name = EVTOPTA_SoA_5203
		destroy_artifact = finger_of_st_john
	}
}

# Relic is stolen by raiders
character_event = {
	id = SoA.5204
	desc = EVTDESC_SoA_5204
	picture = GFX_evt_burning_house
	border = GFX_event_normal_frame_religion
	
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		is_landed = yes
		has_dlc = "Sons of Abraham"
		NOT = {
			any_demesne_province = {
				controlled_by = ROOT
			}
		}
		has_artifact = finger_of_st_john
	}
	
	mean_time_to_happen = {
		months = 50
	}

	option = {
		name = EVTOPTA_SoA_5204
		destroy_artifact = finger_of_st_john
	}
}

# Relic mixed up with other bones
character_event = {
	id = SoA.5205
	desc = EVTDESC_SoA_5205
	picture = GFX_evt_son_asking_father
	border = GFX_event_normal_frame_religion
	
	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		has_artifact = finger_of_st_john
	}
	
	mean_time_to_happen = {
		months = 10000
	}

	option = {
		name = EVTOPTA_SoA_5205
		destroy_artifact = finger_of_st_john
	}
	option = {
		name = EVTOPTB_SoA_5205
		trigger = {
			NOT = { trait = zealous }
		}
		random = {
			chance = 30
			add_trait = arbitrary
			hidden_tooltip = {
				character_event = {
					id = 38266 #Notify Arbitrary
				}
			}
		}
	}
	option = {
		name = EVTOPTC_SoA_5205
		tooltip_info = learning
		trigger = {
			learning = 13
		}
	}
}

# Use relic to heal sickness?
character_event = {
	id = SoA.5206
	desc = EVTDESC_SoA_5206
	picture = GFX_evt_illness
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	is_sick = yes
	religion_group = christian
	
	trigger = {
		trait = ill
		has_dlc = "Sons of Abraham"
		NOT = {
			has_dlc = "Reapers"
		}
		has_artifact = finger_of_st_john
	}
	
	mean_time_to_happen = {
		months = 250
	}

	option = {
		name = EVTOPTA_SoA_5206
		trigger = {
			NOT = { trait = cynical }
		}
		random = {
			chance = 20
			remove_trait = ill
			if = {
				limit = {
					NOT = {
						trait = zealous
					}
				}
				add_trait = zealous
				hidden_tooltip = {
					character_event = {
						id = 38269 #Notify Zealous
					}
				}
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5206
		trigger = {
			NOT = { trait = zealous }
		}
		random = {
			chance = 20
			remove_trait = ill
			if = {
				limit = {
					NOT = {
						trait = cynical
					}
				}
				add_trait = cynical
				hidden_tooltip = {
					character_event = {
						id = 38258 #Notify Cynical
					}
				}
			}
		}
	}
}

# Bring relic out to bless the fields
character_event = {
	id = SoA.5207
	desc = EVTDESC_SoA_5207
	picture = GFX_evt_stone_church
	border = GFX_event_normal_frame_religion
	
	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		month = 4
		NOT = { month = 7 }
		has_artifact = finger_of_st_john
	}
	
	mean_time_to_happen = {
		months = 250
	}

	option = {
		name = EVTOPTA_SoA_5207
		random_demesne_province = {
			add_province_modifier = {
				name = appeased_religious
				duration = 1800
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5207
			if = {
				limit = {
					NOT = {
						trait = cynical
					}
				}
				add_trait = cynical
			}
	}
}

# Commerce with relics
character_event = {
	id = SoA.5208
	desc = EVTDESC_SoA_5208
	picture = GFX_evt_market
	border = GFX_event_normal_frame_religion

	ai = no
	min_age = 16
	only_capable = yes
	prisoner = no
	religion = catholic
	
	trigger = {
		has_dlc = "Sons of Abraham"
		
		NOT = {
			has_character_modifier = defied_church
		}
		NOT = {
			has_character_modifier = church_appreciates
		}
	}

	mean_time_to_happen = {
		months = 2500
	}

	option = {
		name = EVTOPTA_SoA_5208
		piety = 10
		scaled_wealth = -0.1
		add_character_modifier = {
				name = church_appreciates
				duration = 24
			}
	}
	option = {
		name = EVTOPTB_SoA_5208
			add_character_modifier = {
				name = defied_church
				duration = 24
			}
	}
	option = {
		name = EVTOPTC_SoA_5208
		trigger = {
			NOT = { trait = zealous }
		}
		scaled_wealth = 0.2
		add_character_modifier = {
			name = defied_church
			duration = 24
		}
		if = {
			limit = { NOT = { trait = greedy } }
			add_trait = greedy
		}
		if = {
			limit = { NOT = { trait = cynical } }
			random = {
				chance = 30
				add_trait = cynical
				hidden_tooltip = {
					character_event = {
						id = 38258 #Notify Cynical
					}
				}
			}
		}
	}
}

# Donate owned relic to church?
character_event = {
	id = SoA.5209
	desc = EVTDESC_SoA_5209
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		has_artifact = finger_of_st_john
	}
	
	mean_time_to_happen = {
		months = 3000
	}

	option = {
		name = EVTOPTA_SoA_5209
		destroy_artifact = finger_of_st_john
		piety = 30
			if = {
				limit = { NOT = { trait = humble } }
				add_trait = humble
			}
	}
	option = {
		name = EVTOPTB_SoA_5209
		destroy_artifact = finger_of_st_john
		piety = 30
		prestige = 30
		add_character_modifier = {
			name = church_appreciates
			duration = 36
		}
	}
	option = {
		name = EVTOPTC_SoA_5209
		add_character_modifier = {
			name = defied_church
			duration = 36
		}
	}
}

# Remove relic modifier if no longer Christian
character_event = {
	id = SoA.5229
	desc = EVTDESC_SoA_5229
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_religion
	
	min_age = 16
	only_playable = yes

	trigger = {
		has_dlc = "Sons of Abraham"
		has_artifact = finger_of_st_john
		NOT = { religion_group = christian }
		NOT = { has_character_flag = kept_finger_as_trinket }
	}

	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTA_SoA_5229
		prestige = 30
		set_character_flag = kept_finger_as_trinket
	}
	option = {
		name = EVTOPTB_SoA_5229
		destroy_artifact = finger_of_st_john
		wealth = 30
	}
	option = {
		name = EVTOPTC_SoA_5229
		destroy_artifact = finger_of_st_john
		hidden_tooltip = {
		any_realm_character = {
				limit = { religion_group = christian }
				opinion = {
					modifier = insulted
					who = ROOT
					years = 5
				}
			}
		}
		custom_tooltip = { text = insulted_realm_christians }
	}
}

###########################################
#                                         #
# Monks events - ID SoA.5210-SoA.5239     #
#                                         #
###########################################


# Monks make fantastic beer
character_event = {
	id = SoA.5210
	desc = EVTDESC_SoA_5210
	picture = GFX_evt_monastery_monks
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		
		OR = {
			location = {
				region = world_europe_west
			}
			location = {
				region = world_europe_south
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}

	option = {
		name = EVTOPTA_SoA_5210
		random = {
			chance = 50
			change_learning = 1
		}
		if = {
			limit = { NOT = { trait = drunkard } }
			random = {
				chance = 20
				add_trait = drunkard
				hidden_tooltip = {
					character_event = {
						id = 38286 #Notify Drunkard
					}
				}
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5210
		if = {
			limit = { NOT = { trait = temperate } }
			random = {
				chance = 20
				add_trait = temperate
				hidden_tooltip = {
					character_event = {
						id = 38276 #Notify Temperate
					}
				}
			}
		}
	}
}

# Monks make great wine
character_event = {
	id = SoA.5211
	desc = EVTDESC_SoA_5211
	picture = GFX_evt_monastery_monks
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		
		location = {
			OR = {
				region = world_europe_west
				region = world_europe_south
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2500
	}

	option = {
		name = EVTOPTA_SoA_5211
		random = {
			chance = 50
			change_learning = 1
		}
		if = {
			limit = { NOT = { trait = drunkard } }
			random = {
				chance = 20
				add_trait = drunkard
				hidden_tooltip = {
					character_event = {
						id = 38286 #Notify Drunkard
					}
				}
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5211
		if = {
			limit = { NOT = { trait = temperate } }
			random = {
				chance = 20
				add_trait = temperate
				hidden_tooltip = {
					character_event = {
						id = 38276 #Notify Temperate
					}
				}
			}
		}
	}
}

# Monks have healing herbs
character_event = {
	id = SoA.5212
	desc = EVTDESC_SoA_5212
	picture = GFX_evt_monastery_monks
	border = GFX_event_normal_frame_religion
	
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian
	is_sick = yes

	trigger = {
		has_dlc = "Sons of Abraham"
		
		trait = ill
		piety = 1
	}
	
	mean_time_to_happen = {
		months = 1000
	}

	option = {
		name = EVTOPTA_SoA_5212
		random = {
			chance = 30
			remove_trait = ill
		}
	}
	option = {
		name = EVTOPTB_SoA_5212
		if = {
			limit = { NOT = { trait = paranoid } }
			add_trait = paranoid
		}
	}
}

# Monk is fantastic painter
character_event = {
	id = SoA.5213
	desc = EVTDESC_SoA_5213
	picture = GFX_evt_stone_church
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian
	
	trigger = {
		has_dlc = "Sons of Abraham"
		
		NOT = { trait = blinded }
	}
	
	mean_time_to_happen = {
		months = 5000
	}

	option = {
		name = EVTOPTA_SoA_5213
		wealth = -10
		prestige = 30
	}
	option = {
		name = EVTOPTB_SoA_5213
	}
}

# Monks produce beautiful books
character_event = {
	id = SoA.5214
	desc = EVTDESC_SoA_5214
	picture = GFX_evt_monk
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian
	
	trigger = {
		has_dlc = "Sons of Abraham"
		
		NOT = { trait = blinded }
	}
	
	mean_time_to_happen = {
		months = 4000
	}

	option = {
		name = EVTOPTA_SoA_5214
		wealth = -40
		prestige = 30
		random = {
			chance = 20
			change_learning = 1
		}
	}
	option = {
		name = EVTOPTB_SoA_5214
		
	}
}

# Local monks come to visit often
character_event = {
	id = SoA.5215
	desc = EVTDESC_SoA_5215
	picture = GFX_evt_monastery_monks
	border = GFX_event_normal_frame_religion

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian
	
	trigger = {
		has_dlc = "Sons of Abraham"
		NOT = { has_character_modifier = in_seclusion }
	}
	
	mean_time_to_happen = {
		months = 4000
	}

	option = {
		name = EVTOPTA_SoA_5215
		piety = 20
		random = {
			chance = 30
			change_learning = 1
		}
	}
	option = {
		name = EVTOPTB_SoA_5215
		if = {
			limit = { NOT = { trait = cynical } }
			add_trait = cynical
		}
	}
}

# Child wants to be monk/nun - select child
character_event = {
	id = SoA.5216

	hide_window = yes

	min_age = 16
	only_capable = yes
	prisoner = no
	ai = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		
		any_child = {
			is_ruler = no
			age = 13
			NOT = { age = 16 }
			NOT = { trait = cynical }
			NOT = { is_ascetic_trigger = yes }
		}
	}

	mean_time_to_happen = {
		months = 1000
	}

	immediate = {
		random_child = {
			limit = {
				is_ruler = no
				age = 13
				NOT = { age = 16 }
				NOT = { trait = cynical }
				NOT = { is_ascetic_trigger = yes }
			}
			character_event = { id = SoA.5217 }
		}
	}
}

# Child bounce event
character_event = {
	id = SoA.5217

	is_triggered_only = yes

	hide_window = yes

	immediate = {
		FROM = {
			character_event = { id = SoA.5218 }
		}
	}
}

# Child wants to be monk/nun - parent response
character_event = {
	id = SoA.5218
	desc = EVTDESC_SoA_5218
	picture = GFX_evt_courtiers_talking
	border = GFX_event_normal_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5218
		ai_chance = {
			factor = 0
		}
		FROM = {
			if = {
				limit = {
					is_female = yes
				}
				add_trait = nun
			}
			if = {
				limit = {
					is_female = no
				}
				add_trait = monk
			}
			opinion = {
				modifier = opinion_grateful
				who = ROOT
				years = 100
			}
		}
		custom_tooltip = { text = EVTTOOLTIPA_SOA_5218 }
	}
	option = {
		name = EVTOPTB_SoA_5218
		ai_chance = {
			factor = 100
		}
		FROM = {
			add_trait = stressed
			opinion = {
				modifier = opinion_angry
				who = ROOT
				years = 3
			}
		}
		custom_tooltip = { text = EVTTOOLTIPB_SOA_5218 }
	}
}

# Donate to local monastery
character_event = {
	id = SoA.5219
	desc = EVTDESC_SoA_5219
	picture = GFX_evt_monastery_monks
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	min_age = 16
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian
	
	trigger = {
		has_dlc = "Sons of Abraham"
		scaled_wealth = 0.1
	}
	
	option = {
		name = EVTOPTA_SoA_5219
		wealth = -30
		piety = 30
	}
	option = {
		name = EVTOPTB_SoA_5219
		piety = -5
	}
}

###########################################
#                                         #
# Miracle events - ID SoA.5240-SoA.5259   #
#                                         #
###########################################

# Stigmata
character_event = {
	id = SoA.5240
	desc = EVTDESC_SoA_5240
	picture = GFX_evt_bad_news
	border = GFX_event_normal_frame_religion

	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion = catholic
	
	trigger = {
		has_dlc = "Sons of Abraham"
	}
	
	mean_time_to_happen = {
		months = 5000
		modifier = {
			factor = 0.3
			has_focus = focus_theology
		}
	}

	option = {
		name = EVTOPTA_SoA_5240
		if = {
			limit = { NOT = { trait = zealous } }
			add_trait = zealous
		}
		piety = 10
	}
	option = {
		name = EVTOPTB_SoA_5240
		if = {
			limit = { NOT = { trait = cynical } }
			random = {
				chance = 50
				add_trait = cynical
				hidden_tooltip = {
					character_event = {
						id = 38258 #Notify Cynical
					}
				}
			}
		}
		if = {
			limit = { NOT = { trait = stressed } }
			random = {
				chance = 20
				add_trait = stressed
				hidden_tooltip = {
					character_event = {
						id = 38282 #Notify Stressed
					}
				}
			}
		}
	}
}

# I saw the Virgin
character_event = {
	id = SoA.5241
	desc = EVTDESC_SoA_5241
	picture = GFX_evt_comet
	border = GFX_event_normal_frame_religion

	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion = catholic
	
	trigger = {
		has_dlc = "Sons of Abraham"
	}
	
	mean_time_to_happen = {
		months = 5000
		modifier = {
			factor = 0.3
			has_focus = focus_theology
		}
	}

	option = {
		name = EVTOPTA_SoA_5241
		trigger = {
			NOT = {
				trait = cynical
			}
		}
		if = {
			limit = { NOT = { trait = zealous } }
				add_trait = zealous
		}
		piety = 30
	}
	option = {
		name = EVTOPTB_SoA_5241
		trigger = {
			NOT = {
				trait = zealous
			}
		}
		if = {
			limit = { NOT = { trait = cynical } }
			random = {
				chance = 30
				add_trait = cynical
				hidden_tooltip = {
					character_event = {
						id = 38258 #Notify Cynical
					}
				}
			}
		}
	}
}

# Virgin birth
character_event = {
	id = SoA.5242
	desc = EVTDESC_SoA_5242
	picture = GFX_evt_pregnancy
	border = GFX_event_normal_frame_religion

	only_women = yes
	capable_only = yes
	prisoner = no
	min_age = 17
	max_age = 45
	religion_group = christian
	is_married = yes
	has_dlc = "Sons of Abraham"

	trigger = {
		is_pregnant = no
		spouse = {
			trait = chaste
			trait = celibate
		}
		NOT = {
			trait = chaste
		}
		NOT = {
			trait = celibate
		}
		NOT = {
			trait = homosexual
		}
	}
	
	mean_time_to_happen = {
		months = 1000
			modifier = {
				factor = 0.5
				trait = lustful
		}
			modifier = {
				factor = 0.8
				trait = hedonist
		}
	}

	option = {
		name = EVTOPTA_SoA_5242
		if = {
			limit = { NOT = { trait = zealous } }
			add_trait = zealous
		}
		hidden_tooltip = { spouse = { character_event = { id = SoA.5243 } } }
	}
	option = {
		name = EVTOPTB_SoA_5242
		if = {
			limit = { NOT = { trait = deceitful } }
				add_trait = deceitful
		}
		hidden_tooltip = { spouse = { character_event = { id = SoA.5243 } } }
	}
}

# Husband notified of virgin birth
character_event = {
	id = SoA.5243
	desc = EVTDESC_SoA_5243
	picture = GFX_evt_pregnancy
	border = GFX_event_normal_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5243
		spouse = {
			unsafe_impregnate = ROOT
			add_trait = pregnant
		}
		if = {
			limit = { NOT = { trait = zealous } }
			add_trait = zealous
		}
	}
	option = {
		name = EVTOPTB_SoA_5243
		spouse = {
			unsafe_impregnate = ROOT
			add_trait = pregnant
		}
		opinion = {
				modifier = opinion_angry
				who = FROM
				years = 5
		}
	}
	option = {
		name = EVTOPTC_SoA_5243
		spouse = {
			unsafe_impregnate = 0
			add_trait = pregnant
		}
		opinion = {
				modifier = opinion_angry
				who = FROM
				years = 5
		}
	}
}

# Exorcism
character_event = {
	id = SoA.5244
	desc = EVTDESC_SoA_5244
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_religion
	
	only_playable = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		trait = possessed
		has_dlc = "Sons of Abraham"
	}
	
	mean_time_to_happen = {
		months = 400
	}

	option = {
		name = EVTOPTA_SoA_5244
		random = {
			chance = 40
			remove_trait = possessed
			clr_character_flag = demon_child
			clr_character_flag = demon_child_fake
			clr_character_flag = child_exorcism
			remove_character_modifier = voice_of_satan
			remove_character_modifier = voice_of_jesus
			remove_character_modifier = holy_comet
			remove_character_modifier = lycanthropy
			if = {
				limit = { NOT = { trait = zealous } }
				add_trait = zealous
				hidden_tooltip = {
					character_event = {
						id = 38269 #Notify Zealous
					}
				}
			}
		}
		random = {
			chance = 20
			if = {
				limit = {
					NOT = {
						has_dlc = "Reapers"
					}
				}
				add_trait = ill
			}
			if = {
				limit = {
					has_dlc = "Reapers"
				}
				add_symptom_effect = yes
			}
		}
		random = {
			chance = 10
			add_trait = wounded
			hidden_tooltip = {
				character_event = {
					id = 38280 #Notify Wounded
				}
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5244
		if = {
			limit = { NOT = { trait = paranoid } }
			add_trait = paranoid
		}
	}
	option = {
		name = EVTOPTC_SoA_5244
		random = {
			chance = 20
			remove_trait = possessed
			clr_character_flag = demon_child
			clr_character_flag = demon_child_fake
			clr_character_flag = child_exorcism
			remove_character_modifier = voice_of_satan
			remove_character_modifier = voice_of_jesus
			remove_character_modifier = holy_comet
			remove_character_modifier = lycanthropy
		}
	}
}

###########################################
#                                         #
# Immoral priest events                   #
# ID SoA.5300-SoA.5339                    #
#                                         #
###########################################

# Christian becoming a wicked priest
character_event = {

	id = SoA.5300

	hide_window = yes
	
	is_triggered_only = yes

	min_age = 16
	only_capable = yes
	prisoner = no	
	religion_group = christian

	trigger = {
		NOR = {
			intrigue = 3
			diplomacy = 3
			trait = bad_priest_christian
		}
		is_priest = yes
		has_dlc = "Sons of Abraham"
		OR = {
			trait = cynical
			trait = lustful
			trait = gluttonous
			trait = greedy
			trait = slothful
			trait = envious
			trait = wroth
			trait = proud
			trait = lunatic
			trait = possessed
			trait = homosexual
			trait = hedonist
		}
	}

	immediate = {
		add_trait = bad_priest_christian
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				NOT = { trait = possessed }
				NOT = { trait = lunatic }
			}
			random_list = {
				70 = {
					give_nickname = nick_the_wicked
				}
				10 = {
					give_nickname = nick_the_black
				}
			}
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = possessed
			}
			give_nickname = nick_the_bewitched
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = lunatic
			}
			give_nickname = nick_the_mad
		}
	}
}

# Muslim becoming a wicked caliph
character_event = {
	id = SoA.5301
	desc = EVTDESC_SoA_5301
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no	
	religion_group = muslim
	
	trigger = {
		NOR = {
			intrigue = 3
			diplomacy = 3
			trait = bad_priest_muslim
		}
		controls_religion = yes
		has_dlc = "Sons of Abraham"
		OR = {
			trait = cynical
			trait = lustful
			trait = gluttonous
			trait = greedy
			trait = slothful
			trait = envious
			trait = wroth
			trait = proud
			trait = lunatic
			trait = possessed
			trait = hedonist
		}
	}

	option = {
		name = EVTOPTA_SoA_5301
		add_trait = bad_priest_muslim
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				NOT = { trait = possessed }
				NOT = { trait = lunatic }
			}
			give_nickname = nick_the_wicked
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = possessed
			}
			give_nickname = nick_the_bewitched
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = lunatic
			}
			give_nickname = nick_the_mad
		}
	}
}

# Norse becoming an unworthy priest
character_event = {
	id = SoA.5302
	desc = EVTDESC_SoA_5302
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	min_age = 16
	only_capable = yes
	prisoner = no	
	religion_group = pagan_group
	
	trigger = {
		NOR = {
			intrigue = 3
			diplomacy = 3
			trait = bad_priest_norse
		}
		OR = {
			religion = norse_pagan
			religion = norse_pagan_reformed
		}
		OR = {
			is_priest = yes
			has_landed_title = d_norse_pagan_reformed
		}
		has_dlc = "Sons of Abraham"
		OR = {
			trait = cynical
			trait = gluttonous
			trait = greedy
			trait = slothful
			trait = envious
			trait = wroth
			trait = craven
			trait = lunatic
			trait = possessed
			trait = hedonist
			trait = arbitrary
		}
	}

	option = {
		name = EVTOPTA_SoA_5302
		add_trait = bad_priest_norse
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				NOT = { trait = possessed }
				NOT = { trait = lunatic }
			}
			give_nickname = nick_the_unready
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = possessed
			}
			give_nickname = nick_the_bewitched
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = lunatic
			}
			give_nickname = nick_the_mad
		}
	}
}

# Tengri becoming an unworthy priest
character_event = {
	id = SoA.5303

	hide_window = yes
	
	is_triggered_only = yes
	
	min_age = 16
	only_capable = yes
	prisoner = no	
	religion_group = pagan_group

	trigger = {
		NOR = {
			intrigue = 3
			diplomacy = 3
			trait = bad_priest_tengri
		}
		OR = {
			religion = tengri_pagan
			religion = tengri_pagan_reformed
		}
		OR = {
			is_priest = yes
			has_landed_title = d_tengri_pagan_reformed
		}
		OR = {
			trait = cynical
			trait = arbitrary
			trait = paranoid
			trait = greedy
			trait = slothful
			trait = envious
			trait = wroth
			trait = lunatic
			trait = cruel
		}
		has_dlc = "Sons of Abraham"
	}

	immediate = {
		add_trait = bad_priest_tengri
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				NOT = { trait = possessed }
				NOT = { trait = lunatic }
			}
			give_nickname = nick_the_wicked
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = possessed
			}
			give_nickname = nick_the_bewitched
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = lunatic
			}
			give_nickname = nick_the_mad
		}
	}
}

# Zoroastrian becoming an immoral priest
character_event = {
	id = SoA.5304

	hide_window = yes
	
	is_triggered_only = yes
	
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = zoroastrian_group

	trigger = {
		NOR = {
			intrigue = 3
			diplomacy = 3
			trait = bad_priest_zoroastrian
		}
		OR = {
			is_priest = yes
			controls_religion = yes
		}
		OR = {
			trait = cynical
			trait = arbitrary
			trait = greedy
			trait = slothful
			trait = envious
			trait = wroth
			trait = proud
			trait = lunatic
			trait = possessed
			trait = cruel
		}
		has_dlc = "Sons of Abraham"
	}

	immediate = {
		add_trait = bad_priest_zoroastrian
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				NOT = { trait = possessed }
				NOT = { trait = lunatic }
			}
			give_nickname = nick_the_wicked
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = possessed
			}
			give_nickname = nick_the_bewitched
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = lunatic
			}
			give_nickname = nick_the_mad
		}
	}
}

# Aztec becoming an unworthy priest
character_event = {
	id = SoA.5305

	hide_window = yes
	
	is_triggered_only = yes
	
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = pagan_group

	trigger = {
		is_priest = yes
		OR = {
			religion = aztec
			religion = aztec_reformed
		}
		NOR = {
			intrigue = 3
			diplomacy = 3
			trait = bad_priest_aztec
		}
		OR = {
			trait = cynical
			trait = craven
			trait = kind
			trait = slothful
			trait = gluttonous
			trait = lustful
			trait = hedonist
			trait = lunatic
			trait = possessed
			trait = arbitrary
		}
		has_dlc = "Sons of Abraham"
	}

	immediate = {
		add_trait = bad_priest_aztec
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				NOT = { trait = possessed }
				NOT = { trait = lunatic }
				NOT = { trait = craven }
				NOT = { trait = kind }
			}
			give_nickname = nick_the_unready
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = possessed
			}
			give_nickname = nick_the_bewitched
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				trait = lunatic
			}
			give_nickname = nick_the_mad
		}
		if = {
			limit = {
				is_ruler = yes
				has_nickname = no
				OR = {
					trait = craven
					trait = kind
				}
			}
			give_nickname = nick_the_kind
		}
	}
}

# Check for Cadaver Synod
character_event = {
	id = SoA.5306

	hide_window = yes

	is_triggered_only = yes                # Checked for pope on death on_event

	trigger = {
		has_dlc = "Sons of Abraham"
		has_landed_title = k_papal_state
		trait = bad_priest_christian
		NOT = { year = 1049 }
	}

	immediate = {
		give_nickname = nick_the_accursed
		any_playable_ruler = {
			limit = {
				ai = no
				religion = catholic
				}
			narrative_event = { id = SoA.5307 days = 300 }
		}
	}
}

# The Cadaver Synod
narrative_event = {
	id = SoA.5307
	title = EVTNAME_SoA_5307
	desc = EVTDESC_SoA_5307
	picture = GFX_evt_shadowy_cabal
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5307
	}
}

# Wicked Pope or Patriarch!
character_event = {
	id = SoA.5311
	
	hide_window = yes
	
	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		controls_religion = yes
		has_dlc = "Sons of Abraham"
		trait = bad_priest_christian
		NOT = { has_character_modifier = bad_rel_head }
	}

	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		add_character_modifier = {
			name = bad_rel_head
			duration = -1
			hidden = yes
		}
		any_player = {
			limit = {
				religion_head = {
					character = ROOT
				}
			}
			character_event = { id = SoA.5312 days = 8 random = 7 }         # Notify players
		}
	}
}

# Wicked Pope or Patriarch player notification
character_event = {
	id = SoA.5312
	desc = EVTDESC_SoA_5312
	picture = GFX_evt_pope_feast
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5312
	}
}

# Wicked Caliph!
character_event = {
	id = SoA.5313
	
	hide_window = yes
	
	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = muslim

	trigger = {
		controls_religion = yes
		has_dlc = "Sons of Abraham"
		trait = bad_priest_muslim
		NOT = { has_character_modifier = bad_rel_head }
	}

	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		add_character_modifier = {
			name = bad_rel_head
			duration = -1
			hidden = yes
		}
		any_playable_ruler = {
			limit = {
				ai = no
				religion_head = {
					character = ROOT
				}
			}
			character_event = { id = SoA.5314 days = 8 random = 7 }         # Notify player
		}
	}
}

# Wicked Caliph player notification
character_event = {
	id = SoA.5314
	desc = EVTDESC_SoA_5314
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5314
	}
}

# Unworthy Fylkir!
character_event = {
	id = SoA.5315
	
	hide_window = yes
	
	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion = norse_pagan_reformed

	trigger = {
		has_dlc = "Sons of Abraham"
		has_landed_title = d_norse_pagan_reformed
		trait = bad_priest_norse
		NOT = { has_character_modifier = bad_rel_head }
	}

	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		add_character_modifier = {
			name = bad_rel_head
			duration = -1
			hidden = yes
		}
		any_playable_ruler = {
			limit = {
				ai = no
				religion_head = {
					character = ROOT
				}
			}
			character_event = { id = SoA.5316 days = 8 random = 7 }         # Notify player
		}
	}
}

# Unworthy Fylkir player notification
character_event = {
	id = SoA.5316
	desc = EVTDESC_SoA_5316
	picture = GFX_evt_viking_throneroom_oldgods
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5316
	}
}

# Unworthy Head Priest! (Tengri)
character_event = {
	id = SoA.5317
	
	hide_window = yes
	
	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion = tengri_pagan_reformed

	trigger = {
		has_dlc = "Sons of Abraham"
		has_landed_title = d_tengri_pagan_reformed
		trait = bad_priest_tengri
		NOT = { has_character_modifier = bad_rel_head }
	}

	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		add_character_modifier = {
			name = bad_rel_head
			duration = -1
			hidden = yes
		}
		any_playable_ruler = {
			limit = {
				ai = no
				religion_head = {
					character = ROOT
				}
			}
			character_event = { id = SoA.5318 days = 8 random = 7 }         # Notify player
		}
	}
}

# Unworthy Head Priest player notification (Tengri)
character_event = {
	id = SoA.5318
	desc = EVTDESC_SoA_5318
	picture = GFX_evt_tengri_throneroom_oldgods
	border = GFX_event_normal_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5318
	}
}

# Immoral Moabadan-Moabad!
character_event = {
	id = SoA.5319
	
	hide_window = yes
	
	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = zoroastrian_group

	trigger = {
		has_dlc = "Sons of Abraham"
		controls_religion = yes
		trait = bad_priest_zoroastrian
		NOT = { has_character_modifier = bad_rel_head }
	}

	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		add_character_modifier = {
			name = bad_rel_head
			duration = -1
			hidden = yes
		}
		any_playable_ruler = {
			limit = {
				ai = no
				religion_head = {
					character = ROOT
				}
			}
			character_event = { id = SoA.5320 days = 8 random = 7 }         # Notify player
		}
	}
}

# Immoral Moabadan-Moabad player notification
character_event = {
	id = SoA.5320
	desc = EVTDESC_SoA_5320
	picture = GFX_evt_marriage_zoroastrian_group
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5320
	}
}

# Unworthy Head Priest! (Aztec)
character_event = {
	id = SoA.5321
	
	hide_window = yes
	
	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion = aztec_reformed

	trigger = {
		has_dlc = "Sons of Abraham"
		has_landed_title = d_aztec_reformed
		trait = bad_priest_aztec
		NOT = { has_character_modifier = bad_rel_head }
	}

	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		add_character_modifier = {
			name = bad_rel_head
			duration = -1
			hidden = yes
		}
		any_playable_ruler = {
			limit = {
				ai = no
				religion_head = {
					character = ROOT
				}
			}
			character_event = { id = SoA.5322 days = 8 random = 7 }         # Notify player
		}
	}
}

# Unworthy Head Priest player notification (Aztec)
character_event = {
	id = SoA.5322
	desc = EVTDESC_SoA_5322
	picture = GFX_evt_throne_room
	border = GFX_event_normal_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5322
	}
}


###########################################
#                                         #
# Cluny Abbey                             #
# ID SoA.5340-SoA.5343                    #
#                                         #
###########################################

# Cluny priests are very influential
character_event = {
	id = SoA.5340

	hide_window = yes

	only_rulers = yes
	min_age = 16
	ai = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		is_priest = yes
		year = 950
		OR = {
			religion = catholic
			religion = cathar
			religion = fraticelli
			religion = waldensian
			religion = lollard
		}
		has_landed_title = b_cluny
		
		has_dlc = "Sons of Abraham"
	}
	
	mean_time_to_happen = {
		months = 36
	}
	
	immediate = {
		piety = 50
		prestige = 25
	}
}

# Donate to Cluny Abbey
narrative_event = {
	id = SoA.5341
	title = EVTNAME_SoA_5341
	desc = EVTDESC_SoA_5341
	picture = GFX_evt_monastery_monks
	border = GFX_event_narrative_frame_religion

	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		wealth = 200
		has_dlc = "Sons of Abraham"
		year = 950
		OR = {
			religion = catholic
			religion = cathar
			religion = fraticelli
			religion = waldensian
			religion = lollard
		}
		b_cluny = {
			holder_scope = {
				is_priest = yes
				religion = ROOT
			}
		}
	}
	
	mean_time_to_happen = {
		months = 2000
		modifier = {
			factor = 0.3
			has_focus = focus_theology
		}
	}
	
	option = {
		name = EVTOPTA_SoA_5341
		ai_chance = {
			factor = 20
		}
		if = {
			limit = { NOT = { wealth = 600 } }
			wealth = -100
			prestige = 50
			piety = 50
			b_cluny = {
				holder_scope = {
					wealth = 100
				}
			}
		}
		if = {
			limit = {
				wealth = 600
			}
			wealth = -300
			prestige = 100
			piety = 100
			b_cluny = {
				holder_scope = {
					wealth = 300
				}
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5341
		ai_chance = {
			factor = 80
		}
	}
}

# Visit Cluny?
narrative_event = {
	id = SoA.5342
	title = EVTNAME_SoA_5342
	desc = EVTDESC_SoA_5342
	picture = GFX_evt_monastery_monks
	border = GFX_event_narrative_frame_religion

	ai = no
	prisoner = no
	only_capable = yes
	min_age = 16
	religion_group = christian
	
	trigger = {
		has_dlc = "Sons of Abraham"
		year = 950
		in_command = no
		NOT = { trait = blinded }
		b_cluny = {
			holder_scope = {
				is_priest = yes
				religion = ROOT
			}
		}
		OR = {
			religion = catholic
			religion = fraticelli
			religion = waldensian
			religion = lollard
			religion = cathar
		}
		distance = {
			where = 225	# Cluny
			value = 300	# Not too far away
		}
		NOT = { has_character_flag = do_not_disturb }
		NOT = { is_inaccessible_trigger = yes }
	}
	
	mean_time_to_happen = {
		months = 2000
		modifier = {
			factor = 0.5
			has_focus = focus_theology
		}
	}

	option = {
		name = EVTOPTA_SoA_5342
		wealth = -10
		set_character_flag = do_not_disturb
		hidden_tooltip = { narrative_event = { id = SoA.5343 days = 10 } }
	}
	option = {
		name = EVTOPTB_SoA_5342
		piety = -5
	}
}

# Visiting Cluny
narrative_event = {
	id = SoA.5343
	title = EVTNAME_SoA_5343
	desc = EVTDESC_SoA_5343
	picture = GFX_evt_monastery_nuns
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	immediate = {
		clr_character_flag = do_not_disturb
	}
	
	option = {
		name = EVTOPTA_SoA_5343
		random = {
			chance = 20
			change_stewardship = 1
		}
	}
	option = {
		name = EVTOPTB_SoA_5343
		if = {
			limit = {
				NOT = { lifestyle_traits = 1 }
				NOT = {
					has_game_rule = {
						name = lifestyle_traits
						value = off
					}
				}
				OR = {
					NOT = { has_dlc = "Way of Life" }
					has_game_rule = {
						name = lifestyle_traits
						value = unrestricted
					}
					has_focus = focus_scholarship
				}
			}
			random = {
				chance = 50
				add_trait = scholar
			}
		}
		random = {
			chance = 20
			change_learning = 1
		}
	}
	option = {
		name = EVTOPTC_SoA_5343
		if = {
			limit = {
				NOT = { lifestyle_traits = 1 }
				NOT = {
					has_game_rule = {
						name = lifestyle_traits
						value = off
					}
				}
				OR = {
					NOT = { has_dlc = "Way of Life" }
					has_game_rule = {
						name = lifestyle_traits
						value = unrestricted
					}
					has_focus = focus_carousing
					has_focus = focus_seduction
				}
			}
			random = {
				chance = 50
				add_trait = hedonist
			}
		}
				random = {
			chance = 20
			change_intrigue = 1
		}
	}
	option = {
		name = EVTOPTD_SoA_5343
		piety = 30
		add_character_modifier = {
			name = the_pious
			duration = 240
		}
	}
}

###########################################
#                                         #
# Mount Athos                             #
# ID SoA.5344-SoA.5349                    #
#                                         #
###########################################

# Priests at Mount Athos are very influential
character_event = {
	id = SoA.5344

	hide_window = yes

	only_rulers = yes
	ai = yes
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		has_dlc = "Sons of Abraham"
		year = 885
		is_priest = yes
		has_landed_title = b_mntathos
		OR = {
			religion = orthodox
			religion = bogomilist
			religion = nestorian
			religion = monothelite
			religion = iconoclast
		}
	}
	
	mean_time_to_happen = {
		months = 36
	}
	
	immediate = {
		piety = 50
		prestige = 25
	}
}

# Donate to Mount Athos monasteries
narrative_event = {
	id = SoA.5345
	title = EVTNAME_SoA_5345
	desc = EVTDESC_SoA_5345
	picture = GFX_evt_monastery_monks
	border = GFX_event_narrative_frame_religion

	only_playable = yes
	min_age = 16
	only_capable = yes
	prisoner = no
	religion_group = christian

	trigger = {
		wealth = 200
		has_dlc = "Sons of Abraham"
		year = 885
		b_mntathos = {
			holder_scope = {
				is_priest = yes
				religion = ROOT
			}
		}
		OR = {
			religion = orthodox
			religion = bogomilist
			religion = nestorian
			religion = monothelite
			religion = iconoclast
		}
	}
	
	mean_time_to_happen = {
		months = 2000
		modifier = {
			factor = 0.3
			has_focus = focus_theology
		}
	}
	
	option = {
		name = EVTOPTA_SoA_5345
		ai_chance = {
			factor = 20
		}
		if = {
			limit = { NOT = { wealth = 600 } }
			wealth = -100
			prestige = 50
			piety = 50
		}
		if = {
			limit = {
				wealth = 600
			}
			wealth = -300
			prestige = 100
			piety = 100
		}
	}
	option = {
		name = EVTOPTB_SoA_5345
		ai_chance = {
			factor = 80
		}
	}
}

# Visit Mount Athos?
narrative_event = {
	id = SoA.5346
	title = EVTNAME_SoA_5346
	desc = EVTDESC_SoA_5346
	picture = GFX_evt_icon
	border = GFX_event_narrative_frame_religion

	ai = no
	prisoner = no
	only_capable = yes
	only_men = yes
	min_age = 16
	religion_group = christian
	
	trigger = {
		has_dlc = "Sons of Abraham"
		year = 885
		in_command = no
		NOT = { trait = blinded }
		NOT = { has_character_flag = do_not_disturb }
		NOT = { is_inaccessible_trigger = yes }
		b_mntathos = {
			holder_scope = {
				is_priest = yes
				religion = ROOT
			}
		}
		OR = {
			religion = orthodox
			religion = bogomilist
			religion = nestorian
			religion = monothelite
			religion = iconoclast
		}
		distance = {
			where = 491	# Mount Athos
			value = 300	# Not too far away
		}
	}
	
	mean_time_to_happen = {
		months = 2000
		modifier = {
			factor = 0.5
			has_focus = focus_theology
		}
	}

	option = {
		name = EVTOPTA_SoA_5346
		wealth = -10
		set_character_flag = do_not_disturb
		hidden_tooltip = { narrative_event = { id = SoA.5347 days = 10 } }
	}
	option = {
		name = EVTOPTB_SoA_5346
		piety = -5
	}
}

# Visiting Mount Athos
narrative_event = {
	id = SoA.5347
	title = EVTNAME_SoA_5347
	desc = EVTDESC_SoA_5347
	picture = GFX_evt_monastery_monks
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	immediate = {
		clr_character_flag = do_not_disturb
	}
	
	option = {
		name = EVTOPTA_SoA_5347
		random = {
			chance = 20
			change_stewardship = 1
		}
	}
	option = {
		name = EVTOPTB_SoA_5347
		random = {
			chance = 20
			change_learning = 1
		}
		if = {
			limit = {
				NOT = { lifestyle_traits = 1 }
				NOT = {
					has_game_rule = {
						name = lifestyle_traits
						value = off
					}
				}
				OR = {
					NOT = { has_dlc = "Way of Life" }
					has_game_rule = {
						name = lifestyle_traits
						value = unrestricted
					}
					has_focus = focus_scholarship
				}
			}
			random = {
				chance = 50
				add_trait = scholar
			}
		}
	}
	option = {
		name = EVTOPTC_SoA_5347
		piety = 30
		add_character_modifier = {
			name = the_pious
			duration = 240
		}
	}
}

###########################################
#                                         #
# Jeanne d'Arc events                     #
# ID SoA.5350-SoA.5399                    #
#                                         #
###########################################

character_event = {
	id = SoA.5350

	hide_window = yes

	ai = no
	only_rulers = yes
	only_independent = yes
	prisoner = no
	min_age = 16
	religion_group = christian
	has_dlc = "Sons of Abraham"
	war = yes
	
	trigger = {
		NOR = {
				has_game_rule = {
					name = gender
					value = all
				}
				has_law = status_of_women_4
				religion = cathar
				religion = messalian
		}
		year = 1000
		OR = {
			tier = emperor
			tier = king
		}
		is_republic = no
		is_priest = no
		
		primary_title = {
			culture = ROOT
		}
		NOT = { has_global_flag = jeanne_darc_spawned }
	}
	
	mean_time_to_happen = {
		months = 3000
	}

	immediate = {
		set_global_flag = jeanne_darc_spawned
		create_character = {
			random_traits = no
			dynasty = NONE
			religion = ROOT
			culture = ROOT
			female = yes
			age = 17
			trait = zealous
			trait = celibate
			trait = chaste
			trait = honest
			trait = brave
			trait = trusting
			trait = brilliant_strategist
			trait = inspiring_leader
			trait = aggressive_leader
			attributes = {
				diplomacy = 15
				martial = 20
				stewardship = 5
				intrigue = 3
				learning = 3
			}
		}
		new_character = {
			set_character_flag = is_jeanne_darc
			set_character_flag = special_marshal
			if = {
				limit = { culture = frankish }
				set_name = Jeanne
				give_nickname = nick_darc
			}
			if = {
				limit = { NOT = { culture = frankish } }
				give_nickname = nick_the_maid
			}
			add_character_modifier = {
				name = voice_of_jesus
				duration = -1
			}
			opinion = {
				modifier = opinion_loyal_servant
				who = ROOT
				years = 100
			}
			character_event = { id = SoA.5351 }
		}
	}
}

# Jeanne event
character_event = {
	id = SoA.5351

	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			random_realm_province = { province_event = { id = SoA.5352 } }
		}
	}
}

# Jeanne's home province
province_event = {
	id = SoA.5352

	hide_window = yes

	is_triggered_only = yes

	immediate = {
		set_province_flag = home_of_jeanne_darc
		FROMFROM = { narrative_event = { id = SoA.5353 } }
	}
}

# Notify monarch of this new servant of the crown
narrative_event = {
	id = SoA.5353
	title = EVTNAME_SoA_5353
	desc = EVTDESC_SoA_5353
	picture = GFX_evt_large_army
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5353
		custom_tooltip = { text = jeanne_arrives_message }
		hidden_tooltip = {
			FROMFROM  = {
				character_event = { id = SoA.5354  days = 90 random = 60 }
			}
		}
	}
}

# Jeanne d'Arc - Nobles react
character_event = {
	id = SoA.5354

	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
			liege = { narrative_event = { id = SoA.5355 } }
	}
}
	
narrative_event = {
	id = SoA.5355
	title = EVTNAME_SoA_5355
	desc = EVTDESC_SoA_5355
	picture = GFX_evt_scandal
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5355
		hidden_tooltip = {
			any_realm_lord = {
				limit = {
					is_priest = no
					is_republic = no
					NOT = { trait = charitable }
					NOT = { trait = kind }
					NOT = { trait = humble }
				}
				hidden_tooltip = {
					opinion = {
						modifier = opinion_angry
						who = ROOT
						months = 18
					}
				}
			}
		}
		custom_tooltip = { text = most_lords_angry }
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5356 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTB_SoA_5355
		trigger = {
			diplomacy = 15
		}
		prestige = 10
		tooltip_info = diplomacy
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5356 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTC_SoA_5355
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			prisoner = yes
			clr_character_flag = special_marshal
			hidden_tooltip = { character_event = { id = SoA.5390 days = 5 } }    # Trial for heresy!
		}
	}
}

# Jeanne d'Arc approaches liege to talk of God and life
character_event = {
	id = SoA.5356
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5357 }
		}
	}
}

narrative_event = {
	id = SoA.5357
	title = EVTNAME_SoA_5357
	desc = EVTDESC_SoA_5357
	picture = GFX_evt_daughter_asking_father
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5357
		hidden_tooltip = { narrative_event = { id = SoA.5358 } }
	}
	option = {
		name = EVTOPTB_SoA_5357
		piety = 30
		add_trait = zealous
		hidden_tooltip = { narrative_event = { id = SoA.5359 } }
	}
	option = {
		name = EVTOPTC_SoA_5357
		prestige = 30
		FROM = {
			prestige = -30
		}
		hidden_tooltip = { narrative_event = { id = SoA.5360 } }
	}
	option = {
		name = EVTOPTD_SoA_5357
		custom_tooltip = {
			text = TOOLTIP_SoA_5357
		}
		trigger = {
			trait = lustful
			trait = cynical
			intrigue = 10
			is_female = no
		}
		random_list = {
			20 = {
				add_lover = FROM
				FROM = {
					remove_trait = celibate
					prestige = -50
					if = {
						limit = { has_nickname = nick_the_maid }
						give_nickname = nick_the_bold
					}
				}
				hidden_tooltip = { narrative_event = { id = SoA.5361 } }
			}
			80 = {
				hidden_tooltip = { narrative_event = { id = SoA.5362 } }
			}
		}
	}
}

narrative_event = {
	id = SoA.5358
	title = EVTNAME_SoA_5358
	desc = EVTDESC_SoA_5358
	picture = GFX_evt_daughter_asking_father
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5358
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5363 days = 90 random = 60 } }
		}
	}
}

narrative_event = {
	id = SoA.5359
	title = EVTNAME_SoA_5359
	desc = EVTDESC_SoA_5359
	picture = GFX_evt_knight_kneeling
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5359
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5363 days = 90 random = 60 } }
		}
	}
}

narrative_event = {
	id = SoA.5360
	title = EVTNAME_SoA_5360
	desc = EVTDESC_SoA_5360
	picture = GFX_evt_bad_news_female
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5360
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5363 days = 90 random = 60 } }
		}
	}
}

narrative_event = {
	id = SoA.5361
	title = EVTNAME_SoA_5361
	desc = EVTDESC_SoA_5361
	picture = GFX_evt_lovers
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5361
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5363 days = 90 random = 60 } }
		}
	}
}

narrative_event = {
	id = SoA.5362
	title = EVTNAME_SoA_5362
	desc = EVTDESC_SoA_5362
	picture = GFX_evt_bad_news_female
	border = GFX_event_narrative_frame_religion

	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5362
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5363 days = 90 random = 60 } }
		}
	}
}

# Peasants like Jeanne
character_event = {
	id = SoA.5363
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5364 }
		}
	}
}

narrative_event = {
	id = SoA.5364
	title = EVTNAME_SoA_5364
	desc = EVTDESC_SoA_5364
	picture = GFX_evt_stone_church
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5364
		add_character_modifier = {
				name = realm_religious_fervor
				duration = 365
			}
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5365 days = 90 random = 60 } }
		}
	}
}

# Jeanne comes with advice to liege
character_event = {
	id = SoA.5365
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5366 }
		}
	}
}

narrative_event = {
	id = SoA.5366
	title = EVTNAME_SoA_5366
	desc = EVTDESC_SoA_5366
	picture = GFX_evt_throne_room
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5366
		piety = 30
		military_techpoints = 50
		any_realm_lord = {
			limit = {
				is_priest = no
				is_republic = no
				NOT = { trait = brilliant_strategist }
				NOT = { trait = skilled_tactician }
				NOT = { trait = humble }
			}
			hidden_tooltip = {
				opinion = {
					modifier = opinion_angry
					who = ROOT
					months = 18
				}
			}
		}
		custom_tooltip = { text = most_lords_angry }
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5367 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTB_SoA_5366
		prestige = 30
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			prestige = -30
			hidden_tooltip = { character_event = { id = SoA.5367 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTC_SoA_5366
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			prisoner = yes
			clr_character_flag = special_marshal
			hidden_tooltip = { character_event = { id = SoA.5390 days = 5 } }    # Trial for heresy!
		}
	}
}

# Jeanne d'Arc - Church reacts
character_event = {
	id = SoA.5367
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5368 }
		}
	}
}

narrative_event = {
	id = SoA.5368
	title = EVTNAME_SoA_5368
	desc = EVTDESC_SoA_5368
	picture = GFX_evt_courtiers_talking
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5368
		hidden_tooltip = {
			any_realm_lord = {
				limit = {
					is_priest = yes
					NOT = { trait = charitable }
					NOT = { trait = kind }
					NOT = { trait = humble }
				}
				hidden_tooltip = {
					opinion = {
						modifier = opinion_angry
						who = ROOT
						months = 18
					}
				}
			}
		}
		custom_tooltip = { text = most_clergy_angry }
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5369 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTB_SoA_5368
		trigger = {
			diplomacy = 15
		}
		prestige = 20
		tooltip_info = diplomacy
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5369 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTC_SoA_5368
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			prisoner = yes
			clr_character_flag = special_marshal
			hidden_tooltip = { character_event = { id = SoA.5390 days = 5 } }    # Trial for heresy!
		}
	}
}

# Jeanne d'Arc - Jeanne's ways affect liege
character_event = {
	id = SoA.5369
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5370 }
		}
	}
}

narrative_event = {
	id = SoA.5370
	title = EVTNAME_SoA_5370
	desc = EVTDESC_SoA_5370
	picture = GFX_evt_princess_byzantine
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5370
		piety = 30
		if = {
			limit = { NOT = { trait = zealous } }
			random = {
				chance = 20
				add_trait = zealous
				hidden_tooltip = {
					character_event = {
						id = 38269 #Notify Zealous
					}
				}
			}
		}
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5371 days = 90 random = 60 } }
		}
	}
	option = {
		name = EVTOPTB_SoA_5370
		if = {
			limit = { NOT = { trait = cynical } }
			random = {
				chance = 30
				add_trait = cynical
				hidden_tooltip = {
					character_event = {
						id = 38258 #Notify Cynical
					}
				}
			}
		}
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			hidden_tooltip = { character_event = { id = SoA.5371 days = 90 random = 60 } }
		}
	}
}

# Jeanne d'Arc - Nobles complain again - issue of low birth
character_event = {
	id = SoA.5371
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		any_independent_ruler = {
			any_realm_province = {
				limit = { has_province_flag = home_of_jeanne_darc }
				province_event = { id = SoA.5372 }
			}
		}
	}
}

province_event = {
	id = SoA.5372

	hide_window = yes

	is_triggered_only = yes

	immediate = {
		FROMFROM = { narrative_event = { id = SoA.5373 } }
	}
}

narrative_event = {
	id = SoA.5373
	title = EVTNAME_SoA_5373
	desc = EVTDESC_SoA_5373
	picture = GFX_evt_courtiers_talking
	
	is_triggered_only = yes

	option = {
		name = EVTOPTA_SoA_5373
			any_realm_lord = {
				limit = {
					is_priest = no
					is_republic = no
					NOT = { trait = charitable }
					NOT = { trait = kind }
					NOT = { trait = humble }
				}
				hidden_tooltip = {
					opinion = {
						modifier = opinion_angry
						who = ROOT
						months = 18
					}
				}
			}
		custom_tooltip = { text = most_lords_angry }
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			hidden_tooltip = { character_event = { id = SoA.5396 days = 1460 } }
		}
	}
	option = {
		name = EVTOPTB_SoA_5373
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			prestige = -100
			hidden_tooltip = { character_event = { id = SoA.5396 days = 1460 } }
		}
	}
	option = {
		name = EVTOPTC_SoA_5373
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
				NOT = { has_nickname = nick_darc }
			}
			prestige = 200
			dynasty = 849 # New dynasty
			hidden_tooltip = { character_event = { id = SoA.5396 days = 1460 } }
		}
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
				has_nickname = nick_darc
			}
			prestige = 100
			give_nickname = nick_the_maid
			dynasty = 848 # d'Arc
			hidden_tooltip = { character_event = { id = SoA.5396 days = 1460 } }
		}
	}
	option = {
		name = EVTOPTD_SoA_5373
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			prisoner = yes
			clr_character_flag = special_marshal
			hidden_tooltip = { character_event = { id = SoA.5390 days = 5 } }    # Trial for heresy!
		}
	}
}

# If Jeanne d'Arc marries
character_event = {
	id = SoA.5380
	
	hide_window = yes

	ai = no
	religion_group = christian
	
	trigger = {
		has_global_flag = jeanne_darc_spawned
		NOT = { has_global_flag = jeanne_darc_married }
		any_courtier = {
			has_character_flag = is_jeanne_darc
			is_married = yes
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			character_event = { id = SoA.5381 }
		}
	}
}

character_event = {
	id = SoA.5381
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		FROM = {
			narrative_event = { id = SoA.5382 }
		}
	}
}

narrative_event = {
	id = SoA.5382
	title = EVTNAME_SoA_5382
	desc = EVTDESC_SoA_5382
	picture = GFX_evt_marriage

	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5382
		set_global_flag = jeanne_darc_married
		FROM = {
			clr_character_flag = special_marshal
			remove_title = job_marshal
			if = {
				limit = { has_nickname = nick_the_maid }
				give_nickname = nick_the_bold
			}
		}
	}
}

# If Jeanne d'Arc has a child
character_event = {
	id = SoA.5383
	
	hide_window = yes

	ai = no
	religion_group = christian
	
	trigger = {
		has_global_flag = jeanne_darc_spawned
		NOT = { has_global_flag = jeanne_darc_mother }
		any_courtier = {
			has_character_flag = is_jeanne_darc
			num_of_children = 1
		}
	}
	
	mean_time_to_happen = {
		days = 1
	}

	immediate = {
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			character_event = { id = SoA.5384 }
		}
	}
}

character_event = {
	id = SoA.5384
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		FROM = {
			narrative_event = { id = SoA.5385 }
		}
	}
}

narrative_event = {
	id = SoA.5385
	title = EVTNAME_SoA_5385
	desc = EVTDESC_SoA_5385
	picture = GFX_evt_birth

	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5385
		set_global_flag = jeanne_darc_mother
		FROM = {
			if = {
				limit = { has_nickname = nick_the_maid }
				give_nickname = nick_the_bold
			}
		}
	}
}

# Trial of Jeanne d'Arc begins
character_event = {
	id = SoA.5390
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5391 }
		}
	}
}

narrative_event = {
	id = SoA.5391
	title = EVTNAME_SoA_5391
	desc = EVTDESC_SoA_5391
	picture = GFX_evt_scandal
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5391
		hidden_tooltip = {
			any_courtier = {
				limit = { has_character_flag = is_jeanne_darc }
				hidden_tooltip = { character_event = { id = SoA.5450 days = 30 random = 30 } }
			}
		}
	}
}

character_event = {
	id = SoA.5450
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		liege = {
			narrative_event = { id = SoA.5392 }
		}
	}
}

# Trial of Jeanne d'Arc - give verdict
narrative_event = {
	id = SoA.5392
	title = EVTNAME_SoA_5392
	desc = EVTDESC_SoA_5392
	picture = GFX_evt_into_the_dungeon
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5392
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			set_character_flag = jeanne_guilty
			hidden_tooltip = { character_event = { id = SoA.5393 } }
		}
	}
	option = {
		name = EVTOPTB_SoA_5392
		any_courtier = {
			limit = { has_character_flag = is_jeanne_darc }
			set_character_flag = jeanne_innocent
			hidden_tooltip = { character_event = { id = SoA.5393 } }
		}
	}
}

character_event = {
	id = SoA.5393
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		if = {
			limit = {
				has_character_flag = jeanne_guilty
			}
			liege = {
				narrative_event = { id = SoA.5394 }
			}
		}
		if = {
			limit = {
				has_character_flag = jeanne_innocent
			}
			liege = {
				narrative_event = { id = SoA.5395 }
			}
		}
	}
}

# Jeanne d'Arc is burned at the stake
narrative_event = {
	id = SoA.5394
	title = EVTNAME_SoA_5394
	desc = EVTDESC_SoA_5394
	picture = GFX_evt_riots_byzantine
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5394
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			death = {
				death_reason = death_execution_burning
			}
		}
	}
}

# Jeanne d'Arc aquitted
narrative_event = {
	id = SoA.5395
	title = EVTNAME_SoA_5395
	desc = EVTDESC_SoA_5395
	picture = GFX_evt_monastery_nuns
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5395
		any_courtier = {
			limit = {
				has_character_flag = is_jeanne_darc
			}
			prisoner = no
			add_trait = nun
			hidden_tooltip = { character_event = { id = SoA.5396 days = 1460 } }
		}
	}
}

# Stormy times over for Jeanne d'Arc
character_event = {
	id = SoA.5396
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		any_independent_ruler = {
			any_realm_province = {
				limit = { has_province_flag = home_of_jeanne_darc }
				province_event = { id = SoA.5397 }
			}
		}
	}
}

province_event = {
	id = SoA.5397

	hide_window = yes

	is_triggered_only = yes

	immediate = {
		FROM = {
			liege = {
				narrative_event = { id = SoA.5398 }
			}
		}
	}
}

# Notification of stormy times over for Jeanne d'Arc
narrative_event = {
	id = SoA.5398
	title = EVTNAME_SoA_5398
	desc = EVTDESC_SoA_5398
	picture = GFX_evt_princess_byzantine
	border = GFX_event_narrative_frame_religion
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5398
	}
}

###########################################
#                                         #
# Unfortunate crusade-related events      #
# ID SoA.5400-SoA.5409                    #
#                                         #
###########################################

# Massacre at Beziers - fires from on_siege_over_winner
narrative_event = {
	id = SoA.5400
	title = EVTNAME_SoA_5400
	desc = EVTDESC_SoA_5400
	picture = GFX_evt_burning_house
	border = GFX_event_narrative_frame_war
	
	is_triggered_only = yes

	only_rulers = yes
	
	trigger = {
		has_dlc = "Sons of Abraham"
		any_war = {
			using_cb = crusade
		}
		top_liege = {
			is_parent_religion = ROOT
		}
		FROM = {
			holder_scope = {
				is_heretic = yes
				is_republic = yes
			}
		}
	}
	
	option = {
		name = EVTOPTA_SoA_5400
		if = {
			limit = { NOT = { trait = cruel } }
			add_trait = cruel
		}
		wealth = 30
		FROM = {
			destroy_random_building = yes
			destroy_random_building = yes
			holder_scope = {
				any_courtier = {
					limit = {
						at_location = FROM
					}
					random = {
						chance = 50
						death = {
							death_reason = death_murder
							killer = ROOT
						}
					}
				}
				if = {
					limit = {
						at_location = FROM
					}
					random = {
						chance = 50
						death = {
							death_reason = death_murder
							killer = ROOT
						}
					}
				}
			}
		}
	}
	option = {
		name = EVTOPTB_SoA_5400
		if = {
			limit = { NOT = { trait = kind } }
			random = {
				chance = 30
				add_trait = kind
				hidden_tooltip = {
					character_event = {
						id = 38268 #Notify Kind
					}
				}
			}
		}
	}
}

# Shepherds' Crusade
narrative_event = {
	id = SoA.5401
	title = EVTNAME_SoA_5401
	desc = EVTDESC_SoA_5401
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_war
	
	only_playable = yes
	religion_group = christian
	war = yes
	has_dlc = "Sons of Abraham"
	
	trigger = {
		higher_tier_than = DUKE
		OR = {
			religion = catholic
			religion = fraticelli
			religion = waldensian
			religion = lollard
			religion = cathar
		}
		any_war = {
			using_cb = crusade
		}
		any_war = {
			NOT = {
				OR = {
					using_cb = depose_liege
					using_cb = bid_for_independence
				}
			}
		}
		NOT = { has_global_flag = shepherds_crusade }
	}

	mean_time_to_happen = {
		months = 1000
	}
	
	immediate = {
		set_global_flag = shepherds_crusade
	}
	
	option = {
		name = EVTOPTA_SoA_5401
		trigger = {
			wealth = 500
		}
		wealth = -500
	}
	
	option = {
		name = EVTOPTC_SoA_5401
		set_global_flag = shepherds_crusade_active
		random_realm_province = { province_event = { id = SoA.5405 } }
	}
}

province_event = {
	id = SoA.5405
	
	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		create_character = {
			random_traits = yes
			dynasty = none
			religion = FROM
			culture = hungarian
			female = no
			age = 60
			trait = martial_cleric
			trait = zealous
			trait = monk
		}
		new_character = {
			set_character_flag = shepherds_crusade_leader
			set_character_flag = special_marshal
			give_nickname = nick_the_master_of_hungary
			prestige = 50
			piety = 200
			create_title = {
				tier = DUKE
				landless = yes
				temporary = yes
				rebel = yes
				culture = ROOT
				name = "SHEPHERDS_CRUSADE"
				holder = THIS
			}
			spawn_unit = {
				owner = THIS
				#leader = THIS
				province = ROOT
				home = ROOT
				troops = {
					light_infantry = { 10000 10000 }
				}
				attrition = 1.0
				disband_on_peace = yes
			}
			spawn_unit = {
				owner = THIS
				province = ROOT
				home = ROOT
				troops = {
					light_infantry = { 10000 10000 }
				}
				attrition = 1.0
				disband_on_peace = yes
			}
			spawn_unit = {
				owner = THIS
				province = ROOT
				home = ROOT
				troops = {
					light_infantry = { 10000 10000 }
				}
				attrition = 1.0
				disband_on_peace = yes
			}
			set_defacto_liege = FROM
			FROM = {
				capital_scope = {
					holder_scope = {
						reverse_war = {
							target = PREVPREVPREV
							casus_belli = depose_liege
						}
					}
				}
			}
			character_event = { id = SoA.5402 days = 365 random = 180 } # Collapse which will come later
		}
	}
}

# Shepherds crusade collapses
character_event = {
	id = SoA.5402

	hide_window = yes
	
	is_triggered_only = yes

	immediate = {
		any_war = {
				limit = {
					attacker = { character = ROOT }
				}
			end_war = invalid
		}
		death = {
			death_reason = death_accident
		}
		clr_global_flag = shepherds_crusade_active
		FROMFROM = {
			character_event = { id = SoA.5403 }
		}
	}
}

# Notify player of Shepherds crusade collapse
character_event = {
	id = SoA.5403
	desc = EVTDESC_SoA_5403
	picture = GFX_evt_stone_church
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5403
	}
}

# Shepherds' Crusade kills a local Jew or priest. Fired from 'on_siege_over_loc_chars'.
# Siege winner unit owner in the 'new_character' scope, lost holding title in FROM, local character in ROOT.
character_event = {
	id = SoA.5406
	
	hide_window = yes
	
	is_triggered_only = yes
	
	trigger = {
		OR = {
			religion_group = jewish_group
			is_priest = yes
		}
		new_character = {
			rebel = yes
			has_character_flag = shepherds_crusade_leader
		}
	}
	
	immediate = {
		random = {
			chance = 50
			new_character = {
				ROOT = {
					death = {
						death_reason = death_rabble
						killer = PREV
					}
				}
			}
			any_liege = { # Inform the victim's lieges
				character_event = {
					id = SoA.5409
				}
			}
		}
	}
}

# Liege notified of killing of character by Shepherds' Crusade
character_event = {
	id = SoA.5409
	desc = EVTDESC_SoA_5409
	picture = GFX_evt_beheading
	border = GFX_event_normal_frame_war
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_SoA_5409
	}
}

###########################################
#                                         #
# Religious tolerance events              #
# ID SoA.5410-SoA.                        #
#                                         #
###########################################

# Tolerant character making Christian friend
character_event = {
	id = SoA.5410
	desc = EVTDESC_SoA_5410
	picture = GFX_evt_courtiers_talking
	border = GFX_event_normal_frame_religion

	only_playable = yes
	prisoner = no
	only_capable = yes
	min_age = 16
	
	trigger = {
		trait = sympathy_christendom
		has_dlc = "Sons of Abraham"
		any_courtier = {
			religion_group = christian
			prisoner = no
			is_adult = yes
			NOT = { trait = incapable }
			NOT = { is_friend = ROOT }
		}
	}
	
	mean_time_to_happen = {
		months = 300
	}
	
	option = {
		name = EVTOPTA_SoA_5410
		any_courtier = {
			limit = {
				religion_group = christian
				prisoner = no
				is_adult = yes
				NOT = { trait = incapable }
				NOT = { is_friend = ROOT }
			}
			add_friend = ROOT
		}
	}
}

# Tolerant character making Muslim friend
character_event = {
	id = SoA.5411
	desc = EVTDESC_SoA_5411
	picture = GFX_evt_courtiers_talking
	border = GFX_event_normal_frame_religion

	only_playable = yes
	prisoner = no
	only_capable = yes
	min_age = 16
	
	trigger = {
		trait = sympathy_islam
		has_dlc = "Sons of Abraham"
		any_courtier = {
			religion_group = muslim
			prisoner = no
			is_adult = yes
			NOT = { trait = incapable }
			NOT = { is_friend = ROOT }
		}
	}
	
	mean_time_to_happen = {
		months = 300
	}
	
	option = {
		name = EVTOPTA_SoA_5411
		random_courtier = {
			limit = {
				religion_group = muslim
				prisoner = no
				is_adult = yes
				NOT = { trait = incapable }
				NOT = { is_friend = ROOT }
			}
			add_friend = ROOT
		}
	}
}

# Tolerant character making Pagan friend
character_event = {
	id = SoA.5412
	desc = EVTDESC_SoA_5412
	picture = GFX_evt_courtiers_talking
	border = GFX_event_normal_frame_religion

	only_playable = yes
	prisoner = no
	only_capable = yes
	min_age = 16
	
	trigger = {
		trait = sympathy_pagans
		has_dlc = "Sons of Abraham"
		any_courtier = {
			religion_group = pagan_group
			prisoner = no
			is_adult = yes
			NOT = { trait = incapable }
			NOT = { is_friend = ROOT }
		}
	}
	
	mean_time_to_happen = {
		months = 300
	}
	
	option = {
		name = EVTOPTA_SoA_5412
		random_courtier = {
			limit = {
				religion_group = pagan_group
				prisoner = no
				is_adult = yes
				NOT = { trait = incapable }
				NOT = { is_friend = ROOT }
			}
			add_friend = ROOT
		}
	}
}

# Tolerant character making Zoroastrian friend
character_event = {
	id = SoA.5413
	desc = EVTDESC_SoA_5413
	picture = GFX_evt_courtiers_talking
	border = GFX_event_normal_frame_religion

	only_playable = yes
	prisoner = no
	only_capable = yes
	min_age = 16
	
	trigger = {
		trait = sympathy_zoroastrianism
		has_dlc = "Sons of Abraham"
		any_courtier = {
			religion_group = zoroastrian_group
			prisoner = no
			is_adult = yes
			NOT = { trait = incapable }
			NOT = { is_friend = ROOT }
		}
	}
	
	mean_time_to_happen = {
		months = 300
	}
	
	option = {
		name = EVTOPTA_SoA_5413
		random_courtier = {
			limit = {
				religion_group = zoroastrian_group
				prisoner = no
				is_adult = yes
				NOT = { trait = incapable }
				NOT = { is_friend = ROOT }
			}
			add_friend = ROOT
		}
	}
}

# Tolerant character making Jewish friend
character_event = {
	id = SoA.5414
	desc = EVTDESC_SoA_5414
	picture = GFX_evt_courtiers_talking
	border = GFX_event_normal_frame_religion

	only_playable = yes
	prisoner = no
	only_capable = yes
	min_age = 16
	
	trigger = {
		trait = sympathy_judaism
		has_dlc = "Sons of Abraham"
		any_courtier = {
			religion_group = jewish_group
			prisoner = no
			is_adult = yes
			NOT = { trait = incapable }
			NOT = { is_friend = ROOT }
		}
	}
	
	mean_time_to_happen = {
		months = 300
	}
	
	option = {
		name = EVTOPTA_SoA_5414
		random_courtier = {
			limit = {
				religion_group = jewish_group
				prisoner = no
				is_adult = yes
				NOT = { trait = incapable }
				NOT = { is_friend = ROOT }
			}
			add_friend = ROOT
		}
	}
}

# Zealous character insults other religions
character_event = {
	id = SoA.5420
	desc = EVTDESC_SoA_5420
	picture = GFX_evt_scandal
	border = GFX_event_normal_frame_religion

	only_playable = yes
	prisoner = no
	only_capable = yes
	min_age = 16
	
	trigger = {
		trait = zealous
		trait = wroth
		NOT = { diplomacy = 5 }
		has_dlc = "Sons of Abraham"
		higher_tier_than = COUNT
	}
	
	mean_time_to_happen = {
		months = 300
	}
	
	option = {
		name = EVTOPTA_SoA_5420
		hidden_tooltip = {
			any_realm_character = {
				limit = {
					NOT = { religion_group = ROOT }
					prisoner = no
					is_adult = yes
					NOT = { trait = incapable }
					NOT = { is_friend = ROOT }
				}
				opinion = {
					modifier = insulted
					who = ROOT
					years = 1
				}
			}
		}
		custom_tooltip = { text = insulted_realm_infidels }
	}
}

# Muslim tolerance towards Judaism and Christianity
character_event = {
	id = SoA.5425
	desc = EVTDESC_SoA_5425
	picture = GFX_evt_bishop
	border = GFX_event_normal_frame_religion

	only_rulers = yes
	min_age = 16
	prisoner = no
	only_capable = yes
	religion_group = muslim

	trigger = {
		NOR = {
			trait = zealous
			trait = holy_warrior
			trait = ashari
			trait = mujahid
		}
		OR = {
			NOT = { trait = sympathy_judaism }
			NOT = { trait = sympathy_christendom }
		}
	}
	
	mean_time_to_happen = {
		months = 1200
		modifier = {
			factor = 0.5
			trait = cynical
		}
		modifier = {
			factor = 0.5
			trait = mutazilite
		}
	}
	
	option = {
		name = EVTOPTA_SoA_5425
		if = {
			limit = { NOT = { trait = sympathy_judaism } }
			add_trait = sympathy_judaism
		}
		if = {
			limit = { NOT = { trait = sympathy_christendom } }
			add_trait = sympathy_christendom
		}
	}
}

